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(Created page with " == Finding Li Bai == * Project website [1] * Video [] * Description == AI-enabled Dynamic Game Balancing == * Project website [2] * Video [] == Search Engine Optimization == * Project website [3] * Video [] == OurMovieSimilarity: Cognitive Similarity-based Recommendation == * How to measure the cognitive similarity between users? * This research aims to explore the cognitive similarity between users, then we can define the most similar user for the active user. T...")
 
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== Physics-informed Neural Network for Spatial Reasoning ==
* Target application: Anomaly detection
== Computational social choice ==
* Game theoretical approach
* Socio-temporal method
== TubePlunger: Understanding Political Polarities of Korean Political YouTube Channels ==
* Collecting data from Korean Political Youtube Channels.
* Measuring and visualizing user activity.
* Annotating comments sentiment.
* Project website [15]


== Finding Li Bai ==
== Finding Li Bai ==
* Project website [1]
* Project website [1]
* Video []
* Video []
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== AI-enabled Dynamic Game Balancing ==
== AI-enabled Dynamic Game Balancing ==
* Project website [2]
* Project website [2]
* Video []
* Video []


== Search Engine Optimization ==
== Search Engine Optimization ==
* Project website [3]
* Project website [3]
* Video []
* Video []


== OurMovieSimilarity: Cognitive Similarity-based Recommendation ==
== OurMovieSimilarity: Cognitive Similarity-based Recommendation ==
* How to measure the cognitive similarity between users?
* How to measure the cognitive similarity between users?
* This research aims to explore the cognitive similarity between users, then we can define the most similar user for the active user. The cognition of users is defined as their priority when they identify similar items. In particular, a movie domain is used as a case study to prove our model.
* This research aims to explore the cognitive similarity between users, then we can define the most similar user for the active user. The cognition of users is defined as their priority when they identify similar items. In particular, a movie domain is used as a case study to prove our model.
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* Video [9]
* Video [9]


== SocioScope: a Framework for Capturing Internet of Social Knowledge ==
== SocioPedia: a Framework for Capturing Internet of Social Knowledge ==


* Social data is one of important material for representing social activities. However, efficiently collecting social data from multiple sources is extremely hard due its big-data attributes. Moreover, discovering hidden patterns between social data to understand our society is actually a big challenge. Especially, knowledge around us is not stable but dynamically change over time, therefore, we need to refresh it promptly. SocioScope is created as an automatically tool to overcome aforementioned problems. In addition, other researchers can utilize SocioScope as a framework for reducing their effort time with essential tasks (i.e., collecting data, pre-processing data, and analyzing data).
* We introduce SocioPedia, which is a real-time knowledge graph completion system using up-to-date extracted knowledge from social networks. SocioPedia aims to perform a real-time automatic light-weight data collection, extract reliable and highly interconnected up-to-date knowledge. Furthermore, SocioPedia provides a user-friendly and intuitive environment, which is optimized for user classes of knowledge graph contributors and domain experts/data analysts.
* Demo [10]
* Project website[http://recsys.cau.ac.kr:8086/sociopedia/ <nowiki>[10]</nowiki>]
* Video [11]
* Video [https://www.youtube.com/watch?v=EwslZdP_JUc&t=1s <nowiki>[11]</nowiki>]


== StoryQ: from Quantizing to Understanding Stories ==
== StoryQ: from Quantizing to Understanding Stories ==
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* Project website [[http://recsys.cau.ac.kr:8095/ 14]]
* Project website [[http://recsys.cau.ac.kr:8095/ 14]]
* Video []
* Video []
== TubePlunger: Understanding Political Polarities of Korean Political YouTube Channels ==
* Collecting data from Korean Political Youtube Channels.
* Measuring and visualizing user activity.
* Annotating comments sentiment.
* Project website [15]